Book Image

Xcode 6 Essentials

By : Jayant Varma
Book Image

Xcode 6 Essentials

By: Jayant Varma

Overview of this book

<p>Apple made their iOS devices easy to use and now they have extended that to their development tools such as Xcode. In Xcode, you can create native applications in the easiest way. Apple's new Xcode technology is making the development curve smoother with its easy-to-develop features and enhancements.</p> <p>Xcode can now write code with the performance-upgraded, brand new, innovative language called Swift, so you no longer need to rely on third-party frameworks to create applications.</p> <p>The book gives you a tour of the new features of Xcode 6. It introduces some important aspects such as the Swift language and its Playgrounds with visual live coding, creating interfaces, storyboards, controllers, frameworks, and live previews. Diving more into the subject, this books shows you how to debug your code, and how to build and test the application on a device or the simulator.</p>
Table of Contents (15 chapters)

Appendix A. Conditional Execution and Interface Designing

 

"The only thing that is constant is change"

 
 --Heraclitus

From the time Swift was introduced on stage to the first public release, there have been many changes. This is mainly because Swift has been thrust into the limelight due to being an Apple technology. This has also added the pressure for it to become a mature language. There will definitely be changes in the way Swift works in future. So bear that in mind that the tools around it will reflect the dynamic nature of change. It is not only about Swift; other aspects such as the editor, storyboard, and the debugger could also start to reflect the new changes.

Coming back to the present time, there are a few things that were important to discuss with respect to developing with Xcode, some little gotchas that needed a little getting around. This section actually came up as a result of the rapid changes that were introduced in Xcode 6.