Book Image

Xcode 6 Essentials

By : Jayant Varma
Book Image

Xcode 6 Essentials

By: Jayant Varma

Overview of this book

<p>Apple made their iOS devices easy to use and now they have extended that to their development tools such as Xcode. In Xcode, you can create native applications in the easiest way. Apple's new Xcode technology is making the development curve smoother with its easy-to-develop features and enhancements.</p> <p>Xcode can now write code with the performance-upgraded, brand new, innovative language called Swift, so you no longer need to rely on third-party frameworks to create applications.</p> <p>The book gives you a tour of the new features of Xcode 6. It introduces some important aspects such as the Swift language and its Playgrounds with visual live coding, creating interfaces, storyboards, controllers, frameworks, and live previews. Diving more into the subject, this books shows you how to debug your code, and how to build and test the application on a device or the simulator.</p>
Table of Contents (15 chapters)

Chapter 7. Building and Running

In this chapter, we will cover the following topics:

  • Simulator

  • Organizer

  • Code signing

  • Archiving

In the last few chapters, we have explored some of the features of Xcode. From writing the code to debugging it and ironing out bugs (if any). However, we can't give our application to our testers and/or upload it to the App Store as-it-is in source-code form. The first step in running our application is simply achieved by clicking on the big Run button on the top-left corner of the Xcode window. This compiles and runs our code into a simulator (by default) or the target as specified.