Book Image

Android Studio Essentials

By : Belén Cruz Zapata
Book Image

Android Studio Essentials

By: Belén Cruz Zapata

Overview of this book

<p>Android Studio is an IDE that is based on the JetBrains IntelliJ IDEA. It gives developers a unique platform to develop and debug Android apps using various developer tools. It has a wide array of features such as live layout facility, Gradle build support, and template-based wizards, which makes it a preferred choice for developers.</p> <p>Starting off with the basic installation and configuration of Android Studio, this book aids you in building a new project by helping you to create a custom launcher icon and guiding you to choose your activity. You then gain an insight on the additional tools provided in Android Studio, namely the Software Development Kit (SDK) Manager, Android Virtual Device (AVD) Manager, and Javadoc.</p> <p>Finally, it helps you to familiarize yourself with the Help section in Android Studio that enables you to search for the help you might require in different scenarios.</p>
Table of Contents (17 chapters)
Android Studio Essentials
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Chapter 5. Creating User Interfaces

Now that we have created our first project and have become familiar with the code editor and its functionalities, we will begin our application by creating our user interface. Is there more than one way to create a user interface using Android Studio? How can you add components to your user interface? Have you ever wondered how to make your applications support different screen sizes and resolutions?

This chapter focuses on the creation of user interfaces using layouts. Layouts can be created using a graphical view or a text-based view. You will learn how to use both of them to create our layout. We will also code a Hello World application using simple components. Since there are over 18,000 Android devices, you will learn about fragmentation on different Android-based devices and will discuss how to prepare our application for this issue. We will end this chapter with basic notions of handling events on our application.

These are the topics we'll be covering...