Book Image

Android Programming for Beginners

By : John Horton, Paresh Mayani
Book Image

Android Programming for Beginners

By: John Horton, Paresh Mayani

Overview of this book

Android is the most popular OS in the world. There are millions of devices accessing tens of thousands of applications. It is many people's entry point into the world of technology; it is an operating system for everyone. Despite this, the entry-fee to actually make Android applications is usually a computer science degree, or five years’ worth of Java experience. Android Programming for Beginners will be your companion to create Android applications from scratch—whether you’re looking to start your programming career, make an application for work, be reintroduced to mobile development, or are just looking to program for fun. We will introduce you to all the fundamental concepts of programming in an Android context, from the Java basics to working with the Android API. All examples are created from within Android Studio, the official Android development environment that helps supercharge your application development process. After this crash-course, we’ll dive deeper into Android programming and you’ll learn how to create applications with a professional-standard UI through fragments, make location-aware apps with Google Maps integration, and store your user’s data with SQLite. In addition, you’ll see how to make your apps multilingual, capture images from a device’s camera, and work with graphics, sound, and animations too. By the end of this book, you’ll be ready to start building your own custom applications in Android and Java.
Table of Contents (37 chapters)
Android Programming for Beginners
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Methods revisited


This figure probably roughly sums up where our understanding of methods is at the moment:

As we can see in the previous figure, there are still a couple of question marks around methods. We will completely take the lid off of methods and see how they work, and what exactly the other parts of the method are doing for us later in the chapter. In Chapter 9, Object-Oriented Programming, we will clear up the last few parts of the mystery of methods.

So, what exactly are Java methods? A method is a collection of variables, expressions, and control flow statements bundled together inside an opening curly brace and closing curly brace preceded by a name. We have already been using lots of methods, but we just haven't looked very closely at them yet.

Let's start with the method structure.

The method structure

The first part of a method that we write is called the signature. Here is a hypothetical method signature:

public boolean addContact(boolean isFriend, String name)

If we add an opening...