Book Image

Xamarin 4.x Cross-Platform Application Development - Third Edition

By : Jonathan Peppers
Book Image

Xamarin 4.x Cross-Platform Application Development - Third Edition

By: Jonathan Peppers

Overview of this book

Xamarin is a leading cross-platform application development tool used by top companies such as Coca-Cola, Honeywell, and Alaska Airlines to build apps. Version 4 features significant updates to the platform including the release of Xamarin.Forms 2.0 and improvements have been made to the iOS and Android designers. Xamarin was acquired by Microsoft so it is now a part of the Visual Studio family. This book will show you how to build applications for iOS, Android, and Windows. You will be walked through the process of creating an application that comes complete with a back-end web service and native features such as GPS location, camera, push notifications, and other core features. Additionally, you’ll learn how to use external libraries with Xamarin and Xamarin.Forms to create user interfaces. This book also provides instructions for Visual Studio and Windows. This edition has been updated with new screenshots and detailed steps to provide you with a holistic overview of the new features in Xamarin 4.
Table of Contents (19 chapters)
Xamarin 4.x Cross-Platform Application Development - Third Edition
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface

Chapter 4. XamSnap - A Cross-Platform App

The best way to truly learn a programming skill, in my opinion, is to take on a simple project that requires you to exercise that skill. This gives new developers a project where they can focus on the concepts they are trying to learn without the overhead of fixing bugs or following customer requirements. To increase our understanding of Xamarin and cross-platform development, let's develop a simple app called XamSnap for iOS and Android.

In this chapter, we will cover the following topics:

  • Our sample application concept

  • The Model layer of our application

  • Mocking a web service

  • The ViewModel layer of our application

  • Writing unit tests