Book Image

Rust Quick Start Guide

By : Daniel Arbuckle
Book Image

Rust Quick Start Guide

By: Daniel Arbuckle

Overview of this book

Rust is an emerging programming language applicable to areas such as embedded programming, network programming, system programming, and web development. This book will take you from the basics of Rust to a point where your code compiles and does what you intend it to do! This book starts with an introduction to Rust and how to get set for programming, including the rustup and cargo tools for managing a Rust installation and development work?ow. Then you'll learn about the fundamentals of structuring a Rust program, such as functions, mutability, data structures, implementing behavior for types, and many more. You will also learn about concepts that Rust handles differently from most other languages. After understanding the Basics of Rust programming, you will learn about the core ideas, such as variable ownership, scope, lifetime, and borrowing. After these key ideas, you will explore making decisions in Rust based on data types by learning about match and if let expressions. After that, you'll work with different data types in Rust, and learn about memory management and smart pointers.
Table of Contents (10 chapters)

Summary

So, now we know how to install the Rust compiler, set up a Rust project, find and link useful third-party libraries, and compile source code into a usable program. We've also taken a basic look at the boilerplate code that cargo generates when we ask it to set up a new program or library project for us. We've learned about the difference between a debugging build and a release build and taken a quick look at what's involved in distributing a Rust program to users.

Coming up in Chapter 2, Basics of the Rust Language, we're going to begin looking at the Rust programming language itself, rather than the support facilities that surround it. We're going to see how the language is structured and some of the most important commands.