Book Image

Rust Quick Start Guide

By : Daniel Arbuckle
Book Image

Rust Quick Start Guide

By: Daniel Arbuckle

Overview of this book

Rust is an emerging programming language applicable to areas such as embedded programming, network programming, system programming, and web development. This book will take you from the basics of Rust to a point where your code compiles and does what you intend it to do! This book starts with an introduction to Rust and how to get set for programming, including the rustup and cargo tools for managing a Rust installation and development work?ow. Then you'll learn about the fundamentals of structuring a Rust program, such as functions, mutability, data structures, implementing behavior for types, and many more. You will also learn about concepts that Rust handles differently from most other languages. After understanding the Basics of Rust programming, you will learn about the core ideas, such as variable ownership, scope, lifetime, and borrowing. After these key ideas, you will explore making decisions in Rust based on data types by learning about match and if let expressions. After that, you'll work with different data types in Rust, and learn about memory management and smart pointers.
Table of Contents (10 chapters)


In this chapter, we've learned about the following:

  • The differences between heap and stack memory
  • How to use Box to simply store something on the heap, when we wish to do so
  • How to use Rc to manage the lifetime of a data value that is needed in many scopes with varying lifetimes
  • How to use Cell and RefCell to allow write access to data stored in an Rc
  • How to use Arc, Mutex, and RwLock to manage sharing information between threads

In the next chapter, we're going to be looking at generic types, and how to use generic type parameters for our own data types.