Book Image

Rust Quick Start Guide

By : Daniel Arbuckle
Book Image

Rust Quick Start Guide

By: Daniel Arbuckle

Overview of this book

Rust is an emerging programming language applicable to areas such as embedded programming, network programming, system programming, and web development. This book will take you from the basics of Rust to a point where your code compiles and does what you intend it to do! This book starts with an introduction to Rust and how to get set for programming, including the rustup and cargo tools for managing a Rust installation and development work?ow. Then you'll learn about the fundamentals of structuring a Rust program, such as functions, mutability, data structures, implementing behavior for types, and many more. You will also learn about concepts that Rust handles differently from most other languages. After understanding the Basics of Rust programming, you will learn about the core ideas, such as variable ownership, scope, lifetime, and borrowing. After these key ideas, you will explore making decisions in Rust based on data types by learning about match and if let expressions. After that, you'll work with different data types in Rust, and learn about memory management and smart pointers.
Table of Contents (10 chapters)

Vec and String

When a data value might change size, it pretty much has to be stored on the heap. For this reason, the Rust prelude includes the String and Vec types, which are smart pointers specialized for storing text and variable-length arrays, respectively.


We've already seen String several times, when we used it to simplify the ownership of text strings. There are other things we can do with it, though, because the text stored in a String can be changed.

Here, we're changing a String several times, as shown in the following code:

let mut text = String::new();
text.push_str("elcome to mutable strings");
text.insert_str(11, "exciting ");