Book Image

wxPython 2.8 Application Development Cookbook

By : Cody Precord
Book Image

wxPython 2.8 Application Development Cookbook

By: Cody Precord

Overview of this book

<p>In today’s world of desktop applications there is a great amount of incentive to be able to develop applications that can run in more than one environment. Currently there are a handful of options available for cross platform frameworks to develop desktop applications in Python. wxPython is one such cross- platform GUI toolkit for the Python programming language. It allows Python programmers to create programs with a complete, highly functional graphical user interface, simply and easily. wxPython code style has changed quite a bit over the years, and gotten much more Pythonic. The examples you will find in this book are right up to date and reflect this change in style.<br />This cookbook provides you with the latest recipes to quickly create robust, reliable, and reusable wxPython applications. These recipes will guide you from writing simple, basic wxPython scripts all the way through complex concepts, and also feature various design approaches and techniques in wxPython.<br /><br />The book starts off by covering a variety of topics from the most basic requirements of a wxPython application to some of the more in depth details of the inner workings of the framework laying the foundation for any wxPython application. It then explains event handling, basic and advanced user interface controls, designing and layout, creating dialogs, components and extending functionality, and so on. We conclude by learning how to build and manage applications for distribution.<br />For each of the recipes, there is an introductory example, then more advanced examples, and plenty of example code to develop and manage user-friendly applications. For more experienced developers, most recipes also include additional discussion of the solution, allowing you to further customize and enhance the component.</p>
Table of Contents (19 chapters)
wxPython 2.8 Application Development Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Two-stage widget creation


Two-stage widget creation is a way of initialzing a widget and then its UI part, in two steps. This method of object creation is used by class factories such as XRC (XML Resource) and to set extra style flags that cannot be set by using the constructor's regular style parameter. This recipe will show how to use two-stage creations to create a frame that has a special button that can be used to put it into a context-sensitive help mode.

Note

This is a Windows-specific example; other platforms do not support having a ContextButton in their title bar.

How to do it...

Here we will create a Frame subclass that uses two stage creation in order to set an extra style flag:

class MyFrame(wx.Frame):
    def __init__(self, parent, *args, **kwargs):
        pre = wx.PreFrame()
        pre.SetExtraStyle(wx.FRAME_EX_CONTEXTHELP)
        pre.Create(parent, *args, **kwargs)
        self.PostCreate(pre

How it works..

In wxPython, two-stage widget creation is actually a three-step process. First, each class that supports it has its own PreClass that is used as a factory constructor that pre-creates the object. At this point, the pre object can be used to set the extra style flag. The next step is to call Create. Create acts like the regular constructor and creates the UI portion of the control. The final step is to call PostCreate, PostCreate does the work of translating the pre object into self so that the object will appear just as if the class's __init__ method had been called normal.

See also

  • The Using XRC recipe in Chapter 7, Window Layout and Design discusses XRC.