Book Image

Android Programming for Beginners

By : John Horton, Paresh Mayani
Book Image

Android Programming for Beginners

By: John Horton, Paresh Mayani

Overview of this book

Android is the most popular OS in the world. There are millions of devices accessing tens of thousands of applications. It is many people's entry point into the world of technology; it is an operating system for everyone. Despite this, the entry-fee to actually make Android applications is usually a computer science degree, or five years’ worth of Java experience. Android Programming for Beginners will be your companion to create Android applications from scratch—whether you’re looking to start your programming career, make an application for work, be reintroduced to mobile development, or are just looking to program for fun. We will introduce you to all the fundamental concepts of programming in an Android context, from the Java basics to working with the Android API. All examples are created from within Android Studio, the official Android development environment that helps supercharge your application development process. After this crash-course, we’ll dive deeper into Android programming and you’ll learn how to create applications with a professional-standard UI through fragments, make location-aware apps with Google Maps integration, and store your user’s data with SQLite. In addition, you’ll see how to make your apps multilingual, capture images from a device’s camera, and work with graphics, sound, and animations too. By the end of this book, you’ll be ready to start building your own custom applications in Android and Java.
Table of Contents (37 chapters)
Android Programming for Beginners
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Problems with threads


Programs with multiple threads can have problems, like the threads of a story in which if proper synchronization does not occur, then things go wrong. What if our soldier went into battle before the battle or war even existed? Weird.

What if we have a variable, int x, that represents a key piece of data that three threads of our program use. What happens if one thread gets slightly ahead of itself and makes the data "wrong" for the other two? This problem is the problem of correctness caused by multiple threads racing to completion obliviously—because after all, they are just dumb code.

The problem of correctness can be solved by close oversight of the threads and locking, locking meaning temporarily preventing execution in one thread to be sure things are working in a synchronized manner. This is kind of like preventing a soldier from boarding a ship to war until the ship has actually docked and the gang plank has been lowered, avoiding an embarrassing splash.

The other...