Book Image

3D Printing Designs: Fun and Functional Projects

By : Joe Larson
Book Image

3D Printing Designs: Fun and Functional Projects

By: Joe Larson

Overview of this book

3D printing has revolutionized the way that global industries conceptualize and design products for mass consumption. Considered as the next “trillion-dollar” business, every industry is in the race to equip its personnel with techniques to prototype and simplify complex manufacturing process. This book will take you through some simple to complex and effective principles of designing 3D printed objects using Blender. There is a comprehensive coverage of projects such as a 3D print-ready octopus pencil holder, which will teach you how to add basic geometric shapes, and use techniques such as extruding and subdividing to transform these shapes into complex meshes. Furthermore, you’ll learn to use various techniques to derive measurements for an object, model these objects using Blender, organize the parts into layers, and later combine them to create the desired object with the help of a 3D printable SD card holder ring design project. The final project will help you master the techniques of designing simple to complex puzzles models for 3D printing. Through the course of the book, we'll explore various robust sculpting methods supported by Blender to create objects. You’ll move, rotate, and scale the object, and manipulate the view. You’ll edit objects with actions such as bends or curves, similar to drawing or building up a clay structure of different shapes and sizes. By the end of the book, you will have gained thorough practical hands-on experience to be able to create a real-world 3D printable object of your choice.
Table of Contents (14 chapters)
3D Printing Designs: Fun and Functional Projects
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Index

Putting it all together


It's now time to bring the SD holder and ring together:

  1. To start with, both the SDHolder and Ring layers need to be visible simultaneously. To make this happen, hold Shift while clicking on the other layer or typing the layer number with the number keys at the top of the keyboard:

  2. Select the SDHolder object and move (G) it along the X axis (X) until it is in front of the ring:

    Depending on the view when the last operation was done, a problem may have been observed. What happened to the hole for the SD card? Well, because the Boolean modifier was not applied, the hole stayed right where it was, where the hidden SDCard object is. If you undo the last movement and redo the movement slowly, you can see the hole stay put as the SDHolder object moves.

    This is amusing but undesired behavior. There are two options to fix it. Either the Boolean operation can be applied before moving, or both objects can be moved together. And since there are plans for that hole that include cutting...