Book Image

3D Printing Designs: Fun and Functional Projects

By : Joe Larson
Book Image

3D Printing Designs: Fun and Functional Projects

By: Joe Larson

Overview of this book

3D printing has revolutionized the way that global industries conceptualize and design products for mass consumption. Considered as the next “trillion-dollar” business, every industry is in the race to equip its personnel with techniques to prototype and simplify complex manufacturing process. This book will take you through some simple to complex and effective principles of designing 3D printed objects using Blender. There is a comprehensive coverage of projects such as a 3D print-ready octopus pencil holder, which will teach you how to add basic geometric shapes, and use techniques such as extruding and subdividing to transform these shapes into complex meshes. Furthermore, you’ll learn to use various techniques to derive measurements for an object, model these objects using Blender, organize the parts into layers, and later combine them to create the desired object with the help of a 3D printable SD card holder ring design project. The final project will help you master the techniques of designing simple to complex puzzles models for 3D printing. Through the course of the book, we'll explore various robust sculpting methods supported by Blender to create objects. You’ll move, rotate, and scale the object, and manipulate the view. You’ll edit objects with actions such as bends or curves, similar to drawing or building up a clay structure of different shapes and sizes. By the end of the book, you will have gained thorough practical hands-on experience to be able to create a real-world 3D printable object of your choice.
Table of Contents (14 chapters)
3D Printing Designs: Fun and Functional Projects
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Index

Preface

3D printers have arrived! Complex and beautiful objects are available at the touch of a button in our schools, libraries, or even our homes. Whether or not you have a 3D printer, learning how they work and how to design for them is the best way to be a part of this new industrial age. And the best part is it doesn't cost a penny to learn to design for them.

This book will teach you the things you need to know about 3D printers. Then, you will use the robust and free software, Blender, to follow step-by-step instructions through several planned projects. You will gain the tools, techniques, and skills you need to make your own projects that you can print by yourself on a 3D printer near you and share with others online to print around the world.

What this book covers

Chapter 1, 3D Printing Basics, will help you understand 3D printing basics, types of 3D printing, and how FFF printers work.

Chapter 2, Beginning Blender, will introduce Blender, how to set it up, and some basic and mid-level functionality. Knowing the content of this chapter will get you over Blender's infamous learning curve and provide the basic knowledge and reference necessary for following along with future projects.

Chapter 3, The Octopus Pencil Holder, building this simple project, an octopus pencil holder, will involve simple selection techniques and modification commands of basic shapes in Blender's Edit mode, and applying modifiers to soften and combine shapes. This technique alone can be used to make an unlimited number of cool things once mastered.

Chapter 4, Measuring Basics, mentions how it is very important that accurate measurements must be made when planning and applied to the modeling of a 3D object. In this chapter, we deal with different techniques of taking measurements: measuring with a ruler or calipers, the grid paper trace method, and 3D scanning.

Chapter 5, An SD Card Holder Ring, walks you through the process of making a cool 3D printed project—an SD card holder.

Chapter 6, Sculpting the Face of the Sun, teaches you how to use the sculpting tools in Blender to transform a basic shape into a complicated design.

Chapter 7, Cutting a 3D Jigsaw Puzzle, further modifies the model created in the previous chapter by creating the puzzle pieces and then applying their shape that to the sculpted model model to create the individual pieces, combining two of Blender's powerful editing styles to create a finished product.

What you need for this book

Blender has these minimum system requirements:

  • A 32-bit dual-core 2-GHz CPU with SSE2 support

  • 2 GB of RAM

  • A 24-bit 1280×768 display

  • A mouse or trackpad

  • OpenGL 2.1 compatible graphics with 512 MB of RAM

Who this book is for

This book is for anyone with an interest in 3D printing and some basic computer skills. Whether you own a 3D printer or not, you can design for them. You will need Blender, a free 3D tool, and this book. With a little creativity, one day you'll hold in your hands something designed with a computer.

Conventions

In this book, you will find a number of text styles that distinguish between different kinds of information. Here are some examples of these styles and an explanation of their meaning.

Code words in text, database table names, folder names, filenames, file extensions, pathnames, dummy URLs, user input, and Twitter handles are shown as follows: Windows and unsure, just choose the MSI package option.

New terms and important words are shown in bold. Words that you see on the screen, for example, in menus or dialog boxes, appear in the text like this: Locate the Blender download button on the main page for the latest version of Blender and click on it.

Note

Warnings or important notes appear in a box like this.

Tip

Tips and tricks appear like this.

Reader feedback

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Downloading the color images of this book

We also provide you with a PDF file that has color images of the screenshots/diagrams used in this book. The color images will help you better understand the changes in the output. You can download this file from https://www.packtpub.com/sites/default/files/downloads/3DPrintingDesignsFunandFunctionalProjects_ColorImages.pdf.

Errata

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