Book Image

Cross-Platform UIs with Flutter

By : Ryan Edge, Alberto Miola
Book Image

Cross-Platform UIs with Flutter

By: Ryan Edge, Alberto Miola

Overview of this book

Flutter is a UI toolkit for building beautiful, natively compiled applications for mobile, web, desktop, and embedded devices from a single code base. With Flutter, you can write your code once and run it anywhere using a single code base to target multiple platforms. This book is a comprehensive, project-based guide for new and emerging Flutter developers that will help empower you to build bulletproof applications. Once you start reading book, you’ll quickly realize what sets Flutter apart from its competition and establish some of the fundamentals of the toolkit. As you work on various project applications, you’ll understand just how easy Flutter is to use for building stunning UIs. This book covers navigation strategies, state management, advanced animation handling, and the two main UI design styles: Material and Cupertino. It’ll help you extend your knowledge with good code practices, UI testing strategies, and CI setup to constantly keep your repository’s quality at the highest level possible. By the end of this book, you'll feel confident in your ability to transfer the lessons from the example projects and build your own Flutter applications for any platform you wish.
Table of Contents (12 chapters)

Summary

In this chapter, we learned how to build a form manually using TextField widgets. Then, we learned how to reduce some of the boilerplate that we introduced by using the Form and FormField widgets. Finally, we rounded out our Contacts application by learning how to validate the Contact form using custom validation and updating our contacts when the form has been successfully validated.

You should now have a clear understanding of how to build an application that collects information by using input fields and forms.

In the next chapter, you will learn how to build declarative animations that give your application a unique feel.