Book Image

Adobe Animate 2022 for Creative Professionals - Second Edition

By : Joseph Labrecque
Book Image

Adobe Animate 2022 for Creative Professionals - Second Edition

By: Joseph Labrecque

Overview of this book

Adobe Animate is platform-agnostic asset creation, motion design, animation, and interactivity software. Complete with explanations of essential concepts and step-by-step walkthroughs of practical examples, this book will guide you in using Adobe Animate to create immersive experiences by breaking through creative limitations across every medium. We begin by getting up to speed with all that you need to know about Adobe Animate. You'll learn how to get started with Animate as a creative platform and explore the features introduced in its most recent versions. The book will show you how to consume and produce media assets for multiple platforms through both the publish and export workflows. Following this, you’ll explore advanced rigging techniques and discover how to create more dynamic animation with advanced depth and movement techniques. You’ll also find out how to build projects such as games, virtual reality experiences, and apps for various platforms as the book demonstrates different ways to use Animate. Finally, it covers the different methods used to extend the software for various needs. By the end of this Adobe Animate book, you'll be able to produce a variety of media assets, motion graphic design materials, animated artifacts, and interactive content pieces for platforms such as HTML5 Canvas, WebGL, and mobile devices.
Table of Contents (19 chapters)
1
Section 1 – Getting up to Speed
6
Section 2 – Animating with Diverse Techniques
13
Section 3 – Exploring Additional Platforms

Designing a Document for the Native Web

While we talked in some detail about different document types and publishing platforms in Chapter 2, Exploring Platform-Specific Considerations, and Chapter 4, Publishing and Exporting Creative Content, we haven't focused on any particular platform when creating and animating content. This chapter will change that as we will be focusing on the native web in everything we do.

The first step in designing content for the web, such as digital advertisements or interactive infographics, is to create a document that targets these technologies and gets our assets together.

Creating a New Document for Digital Advertising

We'll first create a new document that targets native web technologies from the various presets available to us in Adobe Animate. The New Document dialog includes a series of categories containing focused sets of presets to be used. You can access this dialog by choosing File | New or by clicking the Create New button...