Book Image

UI Animations with Lottie and After Effects

By : Mireia Alegre Ruiz, Emilio Rodriguez Martinez
Book Image

UI Animations with Lottie and After Effects

By: Mireia Alegre Ruiz, Emilio Rodriguez Martinez

Overview of this book

Lottie is a small and scalable JSON-based animation file. LottieFiles is the platform where Lottie animations can be uploaded, tested, and shared. By combining the LottieFiles plugin and the LottieFiles platform, you’ll be able to create stunning animations that are easy to integrate in any device. You’ll also see how to use the Bodymovin plugin in After Effects to export your animation to a JSON file. The book starts by giving you an overview of Lottie and LottieFiles. As you keep reading, you’ll understand the entire Lottie ecosystem and get hands-on with classic 2D animation principles. You’ll also get a step-by-step guided tour to ideate, sketch for storytelling, design an icon that will fulfill the needs and expectations of users based on UX, and finally animate it in Adobe After Effects. This will help you get familiar with the After Effects environment, work with vector shape layers, create and modify keyframes using layer properties, explore path and mask features, and adjust timing easily to create professional-looking animations. By the end of this animation book, you’ll be able to create and export your own Lottie animations using After Effects and implement them in mobile apps using React Native. You’ll also have an understanding of 2D animation best practices and principles that you can apply in your own projects.
Table of Contents (16 chapters)
1
Part 1 - Building a Foundation With After Effects and LottieFiles
5
Part 2 - Cracking Lottie Animations
9
Part 3 - Adding Your Lottie Animations Into Mobile Apps

Summary

So, looking back in this chapter, we've been through a lot of stuff, looking back in history from ancient times to nowadays. We've learned the 12 principles of animation. We met our client, heard about their problem, and came up with a solution. We went from ideation to sketching to actually being ready to start animating our own icon, being sure that we are clear about what we want and how we want it thanks to the storyboard.

We are a step away from having our icon up and running! But, let's go step by step... I invite you to move on to the next chapter to learn about the AE environment before we jump to the second part of the book, where we will start animating our check icon. So, see you in the next chapter!