Book Image

SwiftUI Cookbook - Third Edition

By : Juan C. Catalan
5 (1)
Book Image

SwiftUI Cookbook - Third Edition

5 (1)
By: Juan C. Catalan

Overview of this book

SwiftUI is the modern way to build user interfaces for iOS, macOS, and watchOS. It provides a declarative and intuitive way to create beautiful and interactive user interfaces. The new edition of this comprehensive cookbook includes a fully updated repository for SwiftUI 5, iOS 17, Xcode 15, and Swift 5.9. With this arsenal, it teaches you everything you need to know to build beautiful and interactive user interfaces with SwiftUI 5, from the basics to advanced topics like custom modifiers, animations, and state management. In this new edition, you will dive into the world of creating powerful data visualizations with a new chapter on Swift Charts and how to seamlessly integrate charts into your SwiftUI apps. Further, you will be able to unleash your creativity with advanced controls, including multi-column tables and two-dimensional layouts. You can explore new modifiers for text, images, and shapes that give you more control over the appearance of your views. You will learn how to develop apps for multiple platforms, including iOS, macOS, watchOS, and more. With expert insights, real-world examples, and a recipe-based approach, you’ll be equipped to build remarkable SwiftUI apps that stand out in today’s competitive market.
Table of Contents (20 chapters)
18
Other Books You May Enjoy
19
Index

Implementing a progress ring

Admit it – since you bought your Apple Watch, you are getting fitter, aren't you? I bet it is because of the activity rings you want to close every day. Am I right?In this recipe, we will implement a progress ring like those on the Apple Watch, and we will change its value via some sliders.

Getting ready

You don't need to prepare anything for this recipe; just create a SwiftUI project called ProgressRings.

How to do it…

We are going to implement two components:

  • A single ProgressRing View
  • A composite RingsView

We'll add the latter to ContentView, and we will simulate progress using three sliders.To do this, follow these steps:

  1. Implement a ring view using a Shape object and an arc:
struct ProgressRing: Shape {
    private let startAngle = Angle.radians(1.5 * .pi)
    
    var progress: Double
    
    func path(in rect: CGRect) -> Path {
        Path() { path in
            path.addArc(
                center: CGPoint...