Book Image

SwiftUI Cookbook - Third Edition

By : Juan C. Catalan
5 (1)
Book Image

SwiftUI Cookbook - Third Edition

5 (1)
By: Juan C. Catalan

Overview of this book

SwiftUI is the modern way to build user interfaces for iOS, macOS, and watchOS. It provides a declarative and intuitive way to create beautiful and interactive user interfaces. The new edition of this comprehensive cookbook includes a fully updated repository for SwiftUI 5, iOS 17, Xcode 15, and Swift 5.9. With this arsenal, it teaches you everything you need to know to build beautiful and interactive user interfaces with SwiftUI 5, from the basics to advanced topics like custom modifiers, animations, and state management. In this new edition, you will dive into the world of creating powerful data visualizations with a new chapter on Swift Charts and how to seamlessly integrate charts into your SwiftUI apps. Further, you will be able to unleash your creativity with advanced controls, including multi-column tables and two-dimensional layouts. You can explore new modifiers for text, images, and shapes that give you more control over the appearance of your views. You will learn how to develop apps for multiple platforms, including iOS, macOS, watchOS, and more. With expert insights, real-world examples, and a recipe-based approach, you’ll be equipped to build remarkable SwiftUI apps that stand out in today’s competitive market.
Table of Contents (20 chapters)
18
Other Books You May Enjoy
19
Index

Custom animations with KeyframeAnimator

The most powerful animation feature introduced in iOS 17 is keyframe animation. We can implement keyframe animations with the KeyframeAnimator container. This container allows us to perform animations frame by frame. It is a very advanced feature and requires a deep understanding of animation techniques or animation software to generate the keyframe values for us. This is outside the scope of this book.

Alternatively, we can use the keyframeAnimator(initialValue:repeating:content:keyframes:) view modifier to implement keyframe animations.

In this recipe, we will show how to use the KeyframeAnimator container.

Getting ready

No external resources are needed, so let’s just create a SwiftUI project in Xcode called CustomAnimations.

How to do it…

To illustrate how the KeyframeAnimator container works, we will include a couple of images and we will animate some of the properties:

  1. In ContentView, modify...