Book Image

TensorFlow Deep Learning Projects

By : Alexey Grigorev, Rajalingappaa Shanmugamani
Book Image

TensorFlow Deep Learning Projects

By: Alexey Grigorev, Rajalingappaa Shanmugamani

Overview of this book

TensorFlow is one of the most popular frameworks used for machine learning and, more recently, deep learning. It provides a fast and efficient framework for training different kinds of deep learning models, with very high accuracy. This book is your guide to master deep learning with TensorFlow with the help of 10 real-world projects. TensorFlow Deep Learning Projects starts with setting up the right TensorFlow environment for deep learning. You'll learn how to train different types of deep learning models using TensorFlow, including Convolutional Neural Networks, Recurrent Neural Networks, LSTMs, and Generative Adversarial Networks. While doing this, you will build end-to-end deep learning solutions to tackle different real-world problems in image processing, recommendation systems, stock prediction, and building chatbots, to name a few. You will also develop systems that perform machine translation and use reinforcement learning techniques to play games. By the end of this book, you will have mastered all the concepts of deep learning and their implementation with TensorFlow, and will be able to build and train your own deep learning models with TensorFlow confidently.
Table of Contents (12 chapters)

Summary

In this chapter, we covered recommender systems. We first looked at some background theory, implemented simple methods with TensorFlow, and then discussed some improvements such as the application of BPR-Opt to recommendations. These models are important to know and very useful to have when implementing the actual recommender systems.

In the second section, we tried to apply the novel techniques for building recommender systems based on Recurrent Neural Nets and LSTMs. We looked at the user's purchase history as a sequence and were able to use sequence models to make successful recommendations.

In the next chapter, we will cover Reinforcement Learning. This is one of the areas where the recent advances of Deep Learning have significantly changed the state-of-the-art: the models now are able to beat humans in many games. We will look at the advanced models that caused...