Book Image

TensorFlow Deep Learning Projects

By : Alexey Grigorev, Rajalingappaa Shanmugamani
Book Image

TensorFlow Deep Learning Projects

By: Alexey Grigorev, Rajalingappaa Shanmugamani

Overview of this book

TensorFlow is one of the most popular frameworks used for machine learning and, more recently, deep learning. It provides a fast and efficient framework for training different kinds of deep learning models, with very high accuracy. This book is your guide to master deep learning with TensorFlow with the help of 10 real-world projects. TensorFlow Deep Learning Projects starts with setting up the right TensorFlow environment for deep learning. You'll learn how to train different types of deep learning models using TensorFlow, including Convolutional Neural Networks, Recurrent Neural Networks, LSTMs, and Generative Adversarial Networks. While doing this, you will build end-to-end deep learning solutions to tackle different real-world problems in image processing, recommendation systems, stock prediction, and building chatbots, to name a few. You will also develop systems that perform machine translation and use reinforcement learning techniques to play games. By the end of this book, you will have mastered all the concepts of deep learning and their implementation with TensorFlow, and will be able to build and train your own deep learning models with TensorFlow confidently.
Table of Contents (12 chapters)

What this book covers

Chapter 1, Recognizing traffic signs using Convnets, shows how to extract the proper features from images with all the necessary preprocessing steps. For our convolutional neural network, we will use simple shapes generated with matplotlib. For our image preprocessing exercises, we will use the Yale Face Database.

Chapter 2, Annotating Images with Object Detection API, details a the building of a real-time object detection application that can annotate images, videos, and webcam captures using TensorFlow's new object detection API (with its selection of pretrained convolutional networks, the so-called TensorFlow detection model zoo) and OpenCV.

Chapter 3, Caption Generation for Images, enables readers to learn caption generation with or without pretrained models.

Chapter 4, Building GANs for Conditional Image Creation, guides you step by step through building a selective GAN to reproduce new images of the favored kind. The used datasets that GANs will reproduce will be of handwritten characters (both numbers and letters in Chars74K).

Chapter 5, Stock Price Prediction with LSTM, explores how to predict the future of a mono-dimensional signal, a stock price. Given its past, we will learn how to forecast its future with an LSTM architecture, and how we can make our prediction's more and more accurate.

Chapter 6, Create and Train Machine Translation Systems, shows how to create and train a bleeding-edge machine translation system with TensorFlow.

Chapter 7, Train and Set up a Chatbot, Able to Discuss Like a Human, tells you how to build an intelligent chatbot from scratch and how to discuss with it.

Chapter 8, Detecting Duplicate Quora Questions, discusses methods that can be used to detect duplicate questions using the Quora dataset. Of course, these methods can be used for other similar datasets.

Chapter 9, Building a TensorFlow Recommender System, covers large-scale applications with practical examples. We'll learn how to implement cloud GPU computing capabilities on AWS with very clear instructions. We'll also utilize H2O's wonderful API for deep networks on a large scale.

Chapter 10, Video Games by Reinforcement Learning, details a project where you build an AI capable of playing Lunar Lander by itself. The project revolves around the existing OpenAI Gym project and integrates it using TensorFlow. OpenAI Gym is a project that provides different gaming environments to explore how to use AI agents that can be powered by, among other algorithms, TensorFlow neural models.