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Deep Learning Quick Reference

Deep Learning Quick Reference

By : Mike Bernico
4.5 (6)
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Deep Learning Quick Reference

Deep Learning Quick Reference

4.5 (6)
By: Mike Bernico

Overview of this book

Deep learning has become an essential necessity to enter the world of artificial intelligence. With this book deep learning techniques will become more accessible, practical, and relevant to practicing data scientists. It moves deep learning from academia to the real world through practical examples. You will learn how Tensor Board is used to monitor the training of deep neural networks and solve binary classification problems using deep learning. Readers will then learn to optimize hyperparameters in their deep learning models. The book then takes the readers through the practical implementation of training CNN's, RNN's, and LSTM's with word embeddings and seq2seq models from scratch. Later the book explores advanced topics such as Deep Q Network to solve an autonomous agent problem and how to use two adversarial networks to generate artificial images that appear real. For implementation purposes, we look at popular Python-based deep learning frameworks such as Keras and Tensorflow, Each chapter provides best practices and safe choices to help readers make the right decision while training deep neural networks. By the end of this book, you will be able to solve real-world problems quickly with deep neural networks.
Table of Contents (15 chapters)
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Using Deep Reinforcement Learning

In this chapter, we're going to be using deep neural networks in a slightly different way. Rather than predicting the membership of a class, estimating a value, or even generating a sequence, we're going to be building an intelligent agent. While the terms machine learning and artificial intelligence are often used interchangeably, in this chapter we will talk about an artificial intelligence as an intelligent agent that can perceive it's environment, and take steps to accomplish some goal in that environment.

Imagine an agent that can play a strategy game such as Chess or Go. A very naive approach to building a neural network to solve such a game might be to use a network architecture where we one hot encode every possible board/piece combination and then predict every possible next move. As massive and complex as that network...

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Deep Learning Quick Reference
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