Book Image

Hands-On Deep Learning Architectures with Python

By : Yuxi (Hayden) Liu, Saransh Mehta
Book Image

Hands-On Deep Learning Architectures with Python

By: Yuxi (Hayden) Liu, Saransh Mehta

Overview of this book

Deep learning architectures are composed of multilevel nonlinear operations that represent high-level abstractions; this allows you to learn useful feature representations from the data. This book will help you learn and implement deep learning architectures to resolve various deep learning research problems. Hands-On Deep Learning Architectures with Python explains the essential learning algorithms used for deep and shallow architectures. Packed with practical implementations and ideas to help you build efficient artificial intelligence systems (AI), this book will help you learn how neural networks play a major role in building deep architectures. You will understand various deep learning architectures (such as AlexNet, VGG Net, GoogleNet) with easy-to-follow code and diagrams. In addition to this, the book will also guide you in building and training various deep architectures such as the Boltzmann mechanism, autoencoders, convolutional neural networks (CNNs), recurrent neural networks (RNNs), natural language processing (NLP), GAN, and more—all with practical implementations. By the end of this book, you will be able to construct deep models using popular frameworks and datasets with the required design patterns for each architecture. You will be ready to explore the potential of deep architectures in today's world.
Table of Contents (15 chapters)
Free Chapter
1
Section 1: The Elements of Deep Learning
5
Section 2: Convolutional Neural Networks
8
Section 3: Sequence Modeling
10
Section 4: Generative Adversarial Networks (GANs)
12
Section 5: The Future of Deep Learning and Advanced Artificial Intelligence

The evolution path of GANs

The idea of adversarial training can be dated back to early works in the 1990s, such as Schmidhuber's Learning Factorial Codes by Predictability Minimization (Neural Computation, 1992, 4(6): 863-879). In 2013, adversarial model inferring without any prior information was proposed in A Coevolutionary Approach to Learn Animal Behavior Through Controlled Interaction (Li, et al., Proceedings of the 15th Annual Conference on Genetic and Evolutionary Computation, 2013, 223-230). In 2014, GANs were first introduced by Goodfellow et al. in Generative Adversarial Networks.

Li, et al., the same authors who proposed animal behavior inferring, proposed the term Turing learning in 2016 in Turing learning: a metric-free approach to inferring behavior and its application to swarms (Swarm Intelligence, 10 (3): 211-243). Turing learning is related to the Turing...