Book Image

Cocos2d-x Cookbook

By : Akihiro Matsuura
Book Image

Cocos2d-x Cookbook

By: Akihiro Matsuura

Overview of this book

Table of Contents (18 chapters)
Cocos2d-x Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Chapter 10. Improving Games with Extra Features

The following topics will be covered in this chapter:

  • Using Texture Packer

  • Using Tiled Map Editor

  • Getting the property of the object in the tiled map

  • Using Physics Editor

  • Using Glyph Designer