Book Image

Cocos2d-x Cookbook

By : Akihiro Matsuura
Book Image

Cocos2d-x Cookbook

By: Akihiro Matsuura

Overview of this book

Table of Contents (18 chapters)
Cocos2d-x Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Chapter 8. Working with Hardware

The following topics will be covered in this chapter:

  • Using native code

  • Change the processing using the platform

  • Using the acceleration sensor

  • Keeping the screen on

  • Getting dpi

  • Getting the maximum texture size