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  • Book Overview & Buying Learning Construct 2
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Learning Construct 2

Learning Construct 2

By : Subagio
4.3 (7)
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Learning Construct 2

Learning Construct 2

4.3 (7)
By: Subagio

Overview of this book

If you want to make your own game but don't know how to start or don't have the technical skills to do it, then this is the book for you. You don't need to have a programming background to understand the concepts explained.
Table of Contents (12 chapters)
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11
Index

Chapter 2. Creating Your First Game Design

Before I guide you through game-development topics in this book, I must first teach you about game design. For those starting out with developing games, this is usually the stage where they say something like "I want to make a game like Flappy Bird, Angry Birds, or Candy Crush", which might not be entirely wrong here, but this doesn't make it exactly right either. This way of thinking doesn't define the kind of gameplay they're aiming for and won't do anything, except reskinning other games that are already published.

In this chapter, you're going to learn:

  • What makes a game
  • The elements of game design and drawing your game flow
  • Game mechanics
CONTINUE READING
83
Tech Concepts
36
Programming languages
73
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Learning Construct 2
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