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  • Book Overview & Buying Learning Construct 2
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Learning Construct 2

Learning Construct 2

By : Subagio
4.3 (7)
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Learning Construct 2

Learning Construct 2

4.3 (7)
By: Subagio

Overview of this book

If you want to make your own game but don't know how to start or don't have the technical skills to do it, then this is the book for you. You don't need to have a programming background to understand the concepts explained.
Table of Contents (12 chapters)
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11
Index

Different levels of bug importance


Before I wrap up this chapter, it is a good idea to discuss the levels of bug importance. Most game developers use this to categorize the bugs they encounter in their games and use this as a basis for which bugs to take care of first. These levels, ordered from most important to least, are as follows:

  • Critical bugs: These are bugs that make the game freeze or crash or else make it impossible for the player to continue the game. These bugs can prevent the next level from loading or prevent the Play button on the title screen from working.

  • Major bugs: These are bugs that make it very difficult for the player to play the game. These can come in the form of the character that randomly stops attacking, a certain ability that doesn't work, or an enemy that doesn't die when its HP (Health Points) reaches zero.

  • Minor bugs: These are bugs that don't cause any trouble in the gaming experience but are still very noticeable. These bugs can include the wrong graphic showing...

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83
Tech Concepts
36
Programming languages
73
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Learning Construct 2
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