-
Book Overview & Buying
-
Table Of Contents
Learning Construct 2
By :
Learning Construct 2
By:
Overview of this book
If you want to make your own game but don't know how to start or don't have the technical skills to do it, then this is the book for you. You don't need to have a programming background to understand the concepts explained.
Table of Contents (12 chapters)
Preface
1. Downloading and Understanding Construct 2
2. Creating Your First Game Design
3. Creating Diverse Player Experiences with a Flappy Bird Clone
4. Making a Breakout Clone
5. Making a Platformer Game
6. Creating a Space-shooter Game
7. Making a Battle Tank Game
8. Debugging Your Game
9. Mastering the Best Practices
10. Publishing Your Game
Index