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Book Overview & Buying
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Table Of Contents
Building Levels in Unity
By :
Welcome to Building Levels in Unity! This book will teach you how to build a complete level from start to finish in a step-by-step fashion. Designed for artists, modelers, animators, game designers, and people with no prior knowledge of game engines, you will find a lot of interesting information about editor functionality, asset import, character tuning, terrain creation, audio, lighting, and much more. Each chapter will focus on a set of topics, to build a solid foundation, and prepare you for more advanced material. By following the examples and using complementary download content, you will have a completely playable and tuned 3D environment.
In this chapter, we will learn the following:
We will cover all the basics that are necessary for future learning and set up our project that will grow into a fully fleshed level. Let's begin!
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