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  • Book Overview & Buying Building Levels in Unity
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Building Levels in Unity

Building Levels in Unity

By : Volodymyr Gerasimov
5 (2)
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Building Levels in Unity

Building Levels in Unity

5 (2)
By: Volodymyr Gerasimov

Overview of this book

The book is aimed at game artists with no past programming experience who are interested in designing levels in Unity. It does not assume detailed knowledge of similar game platforms.
Table of Contents (12 chapters)
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4
4. Dealing with Basic Animations
11
Index

Brushes

All the tools that you are going to be using for terrain editing utilize the same set of default brushes. The number of brushes is limited, as such so are our options; however, we can also import our own custom brushes and use them.

Creating a brush

For this exercise we will use GIMP 2.8 to create a brush, but you can do it with any 2D app of your own preference.

First, we will create a new file; it doesn't have to be large—64 x 64 will fit just fine. If you can, you should specify that you'll be using grayscale colors and set a transparent background (Photoshop users can simply change to the grayscale mode and delete the background layer).

Creating a brush

Using grayscale colors, draw whatever you feel like. Remember, the darker the value the stronger the effect of a brush in that area will be and vice versa.

Creating a brush

Now, save the file in the .png format and call it brush_0 (naming is very important here). For GIMP users, go to File | Export As and select the .png format on export.

Creating a brush

Importing...

CONTINUE READING
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Building Levels in Unity
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