Unity lights support various lighting effects, namely halos, cookies, and flares to simulate various tones or light types. Some of the standard packages contain additional materials that can be used to assist us in the upcoming examples.
We will use assets inside the Effects folder to demonstrate the abilities of light cookies and flares.
Default lighting doesn't have any texture; it simply emits the photons in specified directions with specified color. Getting a vivid effect of light shining through the mosaic surface can be achieved with light cookies.
Light cookies, just like projectors, are amazing at creating cheap light effects, these grayscale textures will control your lighting and assist skillful artists at enhancing the level.
Assets from imported standard packages contain few very useful textures that can be applied to the light in order to create different effects:
Light Cookie is just a grayscale texture with all the options to control it assigned to...