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Book Overview & Buying
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Table Of Contents
Building Levels in Unity
By :
Building Levels in Unity
By:
Overview of this book
The book is aimed at game artists with no past programming experience who are interested in designing levels in Unity. It does not assume detailed knowledge of similar game platforms.
Table of Contents (12 chapters)
Preface
1. Meet Unity
2. Importing and Configuring Props
3. Shaping Landscape
4. Dealing with Basic Animations
5. Invite Your Characters to Unity
6. Using Mecanim for Advanced Animations
7. Lighting Up the World
8. Bringing the Sound
9. Exploring the Particle System
10. Final Editing and Build
Index