Book Image

Building Levels in Unity

By : Volodymyr Gerasimov
Book Image

Building Levels in Unity

By: Volodymyr Gerasimov

Overview of this book

Table of Contents (17 chapters)
Building Levels in Unity
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
4
Dealing with Basic Animations
Index

Chapter 9. Exploring the Particle System

Particles are fun, they allow us to simulate various kinds of visual effects that greatly enhance the viewing experience, be it fire, fog, magic, or just a gigantic explosion.

In this chapter, you will learn about:

  • Particles and what they are

  • How to use a particle editor in Unity

  • How to create your own custom particle for the level

The general rule of thumb when working with particles is figuring out what you want to create and then go, step by step, configuring a single parameter at a time. Try different things, experiment, and you will be surprised at the results you can achieve with a few textures and a well-tuned particle system alone.