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  • Book Overview & Buying Blender 3D By Example
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Blender 3D By Example

Blender 3D By Example

By : Romain Caudron, Pierre-Armand Nicq
3.9 (19)
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Blender 3D By Example

Blender 3D By Example

3.9 (19)
By: Romain Caudron, Pierre-Armand Nicq

Overview of this book

Blender is a powerful tool, stable, with an integral workflow that will allow you to understand your learning of 3D creation with serenity. Today, it is considered to be one of the most complete 3D packages on the market and it is free and open source! It is very efficient for many types of productions, such as 3D animated or live action films, architecture, research, or even game creation with its integrated game engine and its use of the Python language. Moreover, Blender has an active community that contributes to expanding its functionalities. Today, it is used in many professional products and by many companies. Through this book, you will create many types of concert projects using a step-by-step approach. You will start by getting to know the modeling tools available in Blender as you create a 3D robot toy. Then, you will discover more advanced techniques such as sculpting and re-topology by creating a funny alien character. After that, you will create a full haunted house scene. For the last project, you will create a short film featuring a rat cowboy shooting cheese in a rat trap! This will be a more complex project in which you learn how to rig, animate, compose advanced material, composite, and edit a full sequence. Each project in this book will give you more practice and increase your knowledge of the Blender tools. By the end of this book, you will master a workflow that you will be able to apply to your own creations.
Table of Contents (12 chapters)
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11
Index

Chapter 6. Haunted House – Putting Colors on It

This chapter will be devoted to the texture creation pipeline. We will explain new ways to you for the UV unwrapping processes, such as the Project From View or the Smart UV method. Then we will cover the basis of the powerful Texture Paint tool in order to create hand-painted textures for our house and environment. You will also learn about the tiling method in order to save time. In order to enhance the final set, we will show you how to create transparent textures, such as grass or grunge to age the house. In this chapter, you will not learn how each object is unwrapped and painted step by step, but you will gain a thorough understanding of the process. Finally, you will learn how to produce a test render with Blender Internal. This will be a good transition to the next chapter. So let's dive into the texture creation process with Blender!

In this chapter, we will cover the following topics:

  • Learning the different ways...
Visually different images
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Blender 3D By Example
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