Book Image

Box2D for Flash Games

Book Image

Box2D for Flash Games

Overview of this book

Physics games are getting more and more popular, and Box2D is the best choice if you are looking for a free, stable and robust library to handle physics. With Box2D you can create every kind of 2D physics game, only coding is not the fun part, but the game itself. "Box2D for Flash Games" will guide you through the process of making a Flash physics game starting from the bare bones and taking you by hand through complex features such as forces, joints and motors. As you are learning, your game will have more and more features, like the physics games you are used to playing. The book analyzes two of the most played physics games, and breaks them down to allow readers to build them from scratch in a step-by-step approach. By the end of the book, you will learn how to create basic primitive bodies as well as complex, compound bodies. Motors will give life to cars, catapults and siege machines firing bullets, while a complete collision management will make your game look even more realistic. If you want to make full Flash games with physics, then Box2D for Flash Games will guide you through the entire process of making a Flash physics game.
Table of Contents (15 chapters)
Box2D for Flash Games
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

About the Reviewers

Joseph Hocking is an interactive media developer living in Chicago. He has spent many years developing Flash games for various companies and freelance clients, and currently works for Synapse Games developing games such as Tyrant and Skyshard Heroes. His development skills include programming web-based games in AS3/Flash, using JavaScript in web pages, writing Python for both client and server applications, and building iPhone games using Lua/Corona SDK.

In addition, Joe also teaches at schools such as the Game Development program at Columbia College. Besides graphics programming, he has a great deal of training and experience in digital arts, including 3D animation. A portfolio of his work can be viewed at www.newarteest.com.

Ali Raza has a master's degree in Computer Science, and more than 8 years of experience as a Designer and Developer. He is also an Adobe Certified Instructor (ACI) and a Microsoft Certified Trainer (MCT).

He is currently working with a UK-based social networking startup as a Senior Developer (Flash Platform), and as a Consultant with a US-based firm ProContent, LLC (team behind Advanced Flash Components). In the past, he has worked with different national and international advertising, telecommunication, and IT firms.

In his free time, Ali enjoys designing and developing cross-platform desktop and mobile applications using Adobe technologies.

Ali has technically reviewed books on Adobe Flash, gaming, and HTML5. He has also published exam aids on Adobe Flex 3 and 4. He was also appointed as a Contributing Editor for Flash & Flex Developer's Magazine in 2011. He can be reached at .