After seeing render and illumination in the last chapter, in this chapter we will complete the render subject with materials and effects. As important as lighting a 3D scene is the application of realistic materials that resemble materials of the real world. AutoCAD also allows us to specify scene backgrounds and applying fog effect.
The topics covered in this chapter are:
How to apply materials
How to open a material library
How to create materials from different templates
How to create textures
How to control mapping coordinates
Applying backgrounds and fog