1. From the book's companion website, download the
7089_04_GRAPHICSPACK.ZIP
file and extract thecircuitboard.png
file to a temporary location.2. Back in Visual Studio, right-click on the content project (listed as Cube ChaserContent (Content)) in Solution Explorer and select Add | Existing Item....
3. Browse to the
circuitboard.png
file you just extracted, select it, and click Add:4. Add a new class file called
Cube.cs
to the Cube Chaser project.5. Add the following
using
directives to the top of the class file:using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics;
6. Add the following fields to your new
Cube
class:#region Fields private GraphicsDevice device; private Texture2D texture; private Vector3 location; private VertexBuffer cubeVertexBuffer; private List<VertexPositionTexture> vertices = new List<VertexPositionTexture>(); #endregion
7. Add a constructor to the
Cube
class:#region Constructor public Cube( GraphicsDevice...
XNA 4 3D Game Development by Example: Beginner's Guide
By :
XNA 4 3D Game Development by Example: Beginner's Guide
By:
Overview of this book
Move beyond the world of flat 2D-based game development and discover how to create your own exciting 3D games with Microsoft XNA 4.0. Create a 3D maze, fire shells at enemy tanks, and drive a rover on the surface of Mars while being attacked by alien saucers."XNA 4 3D Game Development by Example: Beginner's Guide" takes you step-by-step through the creation of three different 3D video games with Microsoft XNA 4.0. Learn by doing as you explore the worlds of 3D graphics and game design.This book takes a step-by-step approach to building 3D games with Microsoft XNA, describing each section of code in depth and explaining the topics and concepts covered in detail. From the basics of a 3D camera system to an introduction to writing DirectX shader code, the games in this book cover a wide variety of both 3D graphics and game design topics. Generate random mazes, load and animate 3D models, create particle-based explosions, and combine 2D and 3D techniques to build a user interface."XNA 4 3D Game Development by Example: Beginner's Guide" will give you the knowledge to bring your own 3D game creations to life.
Table of Contents (16 chapters)
XNA 4 3D Game Development by Example Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Free Chapter
Introduction to XNA
Cube Chaser – A Flat 3D World
Cube Chaser – It's A-Mazing!
Cube Chaser – Finding Your Way
Tank Battles – A War-torn Land
Tank Battles – The Big Guns
Tank Battles – Shooting Things
Tank Battles – Ending the War
Mars Runner
Mars Runner – Reaching the Finish Line
Customer Reviews