Book Image

GNU/Linux Rapid Embedded Programming

By : Rodolfo Giometti
Book Image

GNU/Linux Rapid Embedded Programming

By: Rodolfo Giometti

Overview of this book

Embedded computers have become very complex in the last few years and developers need to easily manage them by focusing on how to solve a problem without wasting time in finding supported peripherals or learning how to manage them. The main challenge with experienced embedded programmers and engineers is really how long it takes to turn an idea into reality, and we show you exactly how to do it. This book shows how to interact with external environments through specific peripherals used in the industry. We will use the latest Linux kernel release 4.4.x and Debian/Ubuntu distributions (with embedded distributions like OpenWrt and Yocto). The book will present popular boards in the industry that are user-friendly to base the rest of the projects on - BeagleBone Black, SAMA5D3 Xplained, Wandboard and system-on-chip manufacturers. Readers will be able to take their first steps in programming the embedded platforms, using C, Bash, and Python/PHP languages in order to get access to the external peripherals. More about using and programming device driver and accessing the peripherals will be covered to lay a strong foundation. The readers will learn how to read/write data from/to the external environment by using both C programs or a scripting language (Bash/PHP/Python) and how to configure a device driver for a specific hardware. After finishing this book, the readers will be able to gain a good knowledge level and understanding of writing, configuring, and managing drivers, controlling and monitoring applications with the help of efficient/quick programming and will be able to apply these skills into real-world projects.
Table of Contents (26 chapters)
GNU/Linux Rapid Embedded Programming
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface

Chapter 6. General Purposes Input Output signals – GPIO

From this chapter, we're going to look more deeply at all the computer peripherals that we can use on our embedded machines, and since the most important and used peripherals are GPIO lines, let's start from them.

The GPIO signals are used for tons of different usages; in fact, even in previous chapters, in order to introduce the basic concepts of embedded computer programming, we could not avoid using them! However, earlier we just used them superficially; now we're going to show their usage in more detail.

First of all, we'll introduce the GPIO lines with a short description, and then we'll see where they are physically located in our embedded machines. Then, we're going to see in detail how we can get access to these lines in a very simple (but efficient) manner and then in a smarter (but a bit more complex) way.

The last step will cover a rapid introduction of the GPIOs management inside the kernel, so we'll look at how we can request...