In this chapter we have learned how to use the tools and techniques of Blender to create some more details for our models such as windows and doors. Although this is a complex subject, because of the many types of doors and windows used in architectural projects, we saw how to apply subdivision tools to create these models.
Some of the concepts learned in this chapter are:
Rotation/Scale pivots
Arrays to create multiple copies
Applying mirror modifier to create symmetrical models
Level of detail for models