Book Image

Mastering Adobe Captivate 6

By : Damien Bruyndonckx
Book Image

Mastering Adobe Captivate 6

By: Damien Bruyndonckx

Overview of this book

Adobe Captivate is the industry-leading solution for authoring E-learning content. With adobe Captivate one can capture the on-screen action, enhance e-Learning projects, insert SCORM and AICC-compliant quizzes and then, publish your work in various formats for easy deployment on virtually any desktop and mobile device. Mastering Adobe Captivate 6 is a comprehensive guide to creating SCORM-compliant demonstrations, simulations and quizzes with Adobe Captivate. The sample projects demonstrate each and every feature of Adobe Captivate giving you the expertise you need to create and deploy your own professionalquality e-learning courses. Mastering Adobe Captivate 6 will guide you through the creation of three e-learning projects including a demonstration, a simulation and a SCORM-compliant quiz. The first part of the book will drive you through the main three steps of the Captivate production process. In the first step, we will use the powerful capture engine of Captivate to generate the needed slides and screenshots. In the second step, we will enhance our slides and screenshots using the objects provided by Captivate. These objects include animations, interactions, videos and more. In the third step, we will make our project available to the outside world by publishing it in various formats including Adobe Flash PDF, video, and even HTML 5. The second part of the book will focus on the advanced tools of Captivate. These tools include the questions slides that make up a quiz, SCORM and AICC compliance, localization of your e-Learning content and widgets among others. In the last chapter, you we will unleash the true power of Captivate by using the variables and the advanced actions to create a unique e-Learning experience.
Table of Contents (19 chapters)
Mastering Adobe Captivate 6
Credits
Foreword
About the Author
Acknowledgement
About the Reviewers
www.PacktPub.com
Preface

Automatic and Manual Panning


In the movie industry, Panning is moving the camera during the filming. In Captivate, our camera is the red recording area. When Panning is turned on in Captivate, it simply means that the red recording area can be moved during the shooting. This will enable us to shoot a bigger application with a smaller recording area.

In the Choosing the right resolution for the project section mentioned earlier, we had a discussion on how to solve the project sizing problem. Panning was one of the possible approaches. Let's take a closer look at it.

Note

If you have a problem while doing this exercise, refer to the Chapter02/final/encoderDemo_panning.cptx file of your exercises folder.

Perform the following steps to use Panning feature:

  1. 1. Close and reopen the Adobe Media Encoder application to reset the user interface.

  2. 2. Delete all the .flv files present in the videos/MOV folder of the exercises files.

  3. 3. Return to Captivate and go to the File | Record new Software Simulation...