Book Image

Xamarin Blueprints

By : Michael Williams
Book Image

Xamarin Blueprints

By: Michael Williams

Overview of this book

Do you want to create powerful, efficient, and independent apps from scratch that will leverage the Xamarin framework and code with C#? Well, look no further; you’ve come to the right place! This is a learn-as-you-build practical guide to building eight full-fledged applications using Xamarin.Forms, Xamarin Android, and Xamarin iOS. Each chapter includes a project, takes you through the process of building applications (such as a gallery Application, a text-to-speech service app, a GPS locator app, and a stock market app), and will show you how to deploy the application’s source code to a Google Cloud Source Repository. Other practical projects include a chat and a media-editing app, as well as other examples fit to adorn any developer’s utility belt. In the course of building applications, this book will teach you how to design and prototype professional-grade applications implementing performance and security considerations.
Table of Contents (14 chapters)
Xamarin Blueprints
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface

Summary


In this chapter, we built a gallery application on both iOS and Android using native development with Xamarin. We learnt how to setup projects in Xamarin Studio and code using the native frameworks in C#. In the next chapter, we will build a text to speech service using Xamarin.Forms.

Try improving on this code and make this function asynchronous; the more background processing we have at this stage, the better. These are the small improvements we should take time with, as combining all these small additions can create a real difference to the speed of your application.

As this is only a demo, we are only going to take the first 100 items. If you would like another challenge, remove Take(100), and see if you can adjust the code to load thousands of images more  efficiently.