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Computer Architecture with Python and ARM

Computer Architecture with Python and ARM

By : Alan Clements
4.6 (7)
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Computer Architecture with Python and ARM

Computer Architecture with Python and ARM

4.6 (7)
By: Alan Clements

Overview of this book

This comprehensive guide offers a unique and immersive learning experience by combining Python programming with ARM architecture. Starting with an introduction to computer architecture and the flow of data within a computer system, you’ll progress to building your own interpreter using Python. You’ll see how this foundation enables the simulation of computer operations and learn ways to enhance a simulator by adding new instructions and displaying improved results. As you advance, you’ll explore the TC1 Assembler and Simulator Program to gain insights into instruction analysis and explore practical examples of simulators. This will help you build essential skills in understanding complex computer instructions, strengthening your grasp of computer architecture. Moreover, you’ll be introduced to the Raspberry Pi operating system, preparing you to delve into the detailed language of the ARM computer. This includes exploring the ARM instruction set architecture, data-processing instructions, subroutines, and the stack. With clear explanations, practical examples, and coding exercises, this resource will enable you to design and construct your own computer simulator, simulate assembly language programs, and leverage the Raspberry Pi for ARM programming.
Table of Contents (18 chapters)
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1
Part 1: Using Python to Simulate a Computer
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2
Chapter 1: From Finite State Machines to Computers
10
Part 2: Using Raspberry Pi to Study a Real Computer Architecture

8

Simulators for Other Architectures

In this chapter, you will learn how to create simulators for different instruction set architectures, for example, the stack-based computer and the classic CISC.

After describing a simple stack-based calculator, TC0, we will introduce a simulator for a one-address format. Most operations take place between an accumulator (i.e., register) and the contents of a memory location; for example, ADD Y means add the contents of memory location Y to the accumulator. The term accumulator indicates the location where the result of an addition is accumulated. Early microprocessors lacked room on the silicon chip for multiple registers, and all data had to pass through one or two accumulators.

After that, we will simulate a CISC architecture, which is an extension of the accumulator-based machine, where you can perform an operation on the contents of memory and on-chip registers.

Finally, we will present the code of TC4. This is a simulator for a...

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Computer Architecture with Python and ARM
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