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  • Book Overview & Buying Electron Projects
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Electron Projects

Electron Projects

By : Denys Vuika
3 (4)
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Electron Projects

Electron Projects

3 (4)
By: Denys Vuika

Overview of this book

The Electron framework allows you to use modern web technologies to build applications that share the same code across all operating systems and platforms. This also helps designers to easily transition from the web to the desktop. Electron Projects guides you through building cross-platform Electron apps with modern web technologies and JavaScript frameworks such as Angular, React.js, and Vue.js. You’ll explore the process of configuring modern JavaScript frameworks and UI libraries, real-time analytics and automatic updates, and interactions with the operating system. You’ll get hands-on with building a basic Electron app, before moving on to implement a Markdown Editor. In addition to this, you’ll be able to experiment with major JavaScript frameworks such as Angular and Vue.js, discovering ways to integrate them with Electron apps for building cross-platform desktop apps. Later, you’ll learn to build a screenshot snipping tool, a mini-game, and a music player, while also gaining insights into analytics, bug tracking, and licensing. You’ll then get to grips with building a chat app, an eBook generator and finally a simple digital wallet app. By the end of this book, you’ll have experience in building a variety of projects and project templates that will help you to apply your knowledge when creating your own cross-platform applications.
Table of Contents (12 chapters)
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Building Your First Electron Application

The goal of this book is to provide you with practical experience and guide you through setting up, configuring, building, and distributing Electron applications. You are going to learn how to build multiple projects, address common challenges and pitfalls, and how to integrate with modern JavaScript frameworks and underlying toolchains.

In this chapter, you are going to get a brief overview of the Electron framework, its history, and its architecture. You will learn how to get all the prerequisites installed for multiple platforms, get your first Electron project up and running with Node.js and NPM, and learn how the apps are packaged for various platforms.

By the end of this chapter, you should have a basic project template so that you can complete future practical tasks.

In this chapter, we will cover the following topics:

  • What is Electron?
  • Preparing a development environment
  • Creating a simple application
  • Packaging for multiple platforms
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Electron Projects
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