Book Image

Electron Projects

By : Denys Vuika
Book Image

Electron Projects

By: Denys Vuika

Overview of this book

The Electron framework allows you to use modern web technologies to build applications that share the same code across all operating systems and platforms. This also helps designers to easily transition from the web to the desktop. Electron Projects guides you through building cross-platform Electron apps with modern web technologies and JavaScript frameworks such as Angular, React.js, and Vue.js. You’ll explore the process of configuring modern JavaScript frameworks and UI libraries, real-time analytics and automatic updates, and interactions with the operating system. You’ll get hands-on with building a basic Electron app, before moving on to implement a Markdown Editor. In addition to this, you’ll be able to experiment with major JavaScript frameworks such as Angular and Vue.js, discovering ways to integrate them with Electron apps for building cross-platform desktop apps. Later, you’ll learn to build a screenshot snipping tool, a mini-game, and a music player, while also gaining insights into analytics, bug tracking, and licensing. You’ll then get to grips with building a chat app, an eBook generator and finally a simple digital wallet app. By the end of this book, you’ll have experience in building a variety of projects and project templates that will help you to apply your knowledge when creating your own cross-platform applications.
Table of Contents (12 chapters)

Building a Screenshot Snipping Tool

In this chapter, we are going to build a small screenshot snipping tool using the latest Electron framework, React.js, and the Blueprint UI toolkit for React.

As part of the practical exercise in this chapter, you are going to generate screenshots using the Electron API and manage the application's window state and visibility. This will help you understand how to control application windows in Electron. You will also be working with desktopCapture features and generating thumbnails from code. Finally, you will learn how to integrate with the System Tray and invoke its functionality with the global keyboard shortcut.

In this chapter, we will learn about the following topics:

  • Preparing the project
  • Configuring frameless windows
  • Transparent windows
  • Making application windows draggable
  • Adding a Snip toolbar button
  • Using the desktopCapturer...