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Boost.Asio C++ Network Programming

Boost.Asio C++ Network Programming

By : Wisnu Anggoro
3.2 (12)
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Boost.Asio C++ Network Programming

Boost.Asio C++ Network Programming

3.2 (12)
By: Wisnu Anggoro

Overview of this book

Boost.Asio is a C++ library used for network programming operations. Organizations use Boost because of its productivity. Use of these high-quality libraries speed up initial development, result in fewer bugs, reduce reinvention-of-the-wheel, and cut long-term maintenance costs. Using Boost libraries gives an organization a head start in adopting new technologies. This book will teach you C++ Network programming using synchronous and asynchronous operations in Boost.Asio with minimum code, along with the fundamentals of Boost, server-client applications, debugging, and more. You will begin by preparing and setting up the required tools to simplify your network programming in C++ with Boost.Asio. Then you will learn about the basic concepts in networking such as IP addressing, TCP/IP protocols, and LAN with its topologies. This will be followed by an overview of the Boost libraries and their usage. Next you will get to know more about Boost.Asio and its concepts related to network programming. We will then go on to create a client-server application, helping you to understand the networking concepts. Moving on, you will discover how to use all the functions inside the Boost.Asio C++ libraries. Lastly, you will understand how to debug the code if there are errors found and will run the code successfully.
Table of Contents (9 chapters)
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8
Index

Handling exceptions and errors

Sometimes, our code will throw an exception or error at runtime. As you may remember in our discussion of the lexical.cpp in Chapter 3, Introducing the Boost C++ Libraries, we must sometimes use exception handling in our code, and we will now dig it up to delve into exception and error handling.

Handling an exception

An exception is a way of reacting to a situation in which the code has exceptional circumstances by transferring control to the handler. To handle the exception, we need to use the try-catch block in our code; then, if an exceptional circumstance arises, an exception will be thrown to the exception handler.

Now, take a look at the following code to see how exception handling is used:

/* exception.cpp */
#include <boost/asio.hpp>
#include <boost/shared_ptr.hpp>
#include <boost/thread.hpp>
#include <boost/thread/mutex.hpp>
#include <boost/bind.hpp>
#include <iostream>

boost::mutex global_stream_lock;

void WorkerThread...
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