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  • Book Overview & Buying Learning Python Design Patterns - Second Edition
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Learning Python Design Patterns - Second Edition

Learning Python Design Patterns - Second Edition - Second Edition

By : Giridhar, Zlobin
2.8 (13)
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Learning Python Design Patterns - Second Edition

Learning Python Design Patterns - Second Edition

2.8 (13)
By: Giridhar, Zlobin

Overview of this book

With the increasing focus on optimized software architecture and design it is important that software architects think about optimizations in object creation, code structure, and interaction between objects at the architecture or design level. This makes sure that the cost of software maintenance is low and code can be easily reused or is adaptable to change. The key to this is reusability and low maintenance in design patterns. Building on the success of the previous edition, Learning Python Design Patterns, Second Edition will help you implement real-world scenarios with Python’s latest release, Python v3.5. We start by introducing design patterns from the Python perspective. As you progress through the book, you will learn about Singleton patterns, Factory patterns, and Façade patterns in detail. After this, we’ll look at how to control object access with proxy patterns. It also covers observer patterns, command patterns, and compound patterns. By the end of the book, you will have enhanced your professional abilities in software architecture, design, and development.
Table of Contents (13 chapters)
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12
Index

Understanding Structural design patterns

The following points will help us understand more about Structural patterns:

  • Structural patterns describe how objects and classes can be combined to form larger structures.
  • Structural patterns can be thought of as design patterns that ease the design by identifying simpler ways to realize or demonstrate relationships between entities. Entities mean objects or classes in the object-oriented world.
  • While the Class patterns describe abstraction with the help of inheritance and provide a more useful program interface, Object patterns describe how objects can be associated and composed to form larger objects. Structural patterns are a combination of Class and Object patterns.

The following are a few examples of different Structural design patterns. You'd notice how each of these involve interaction between objects or classes to achieve high-level design or architectural goals.

Some of the examples of Structural design patterns are as follows:

  • Adapter...
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