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  • Book Overview & Buying Learning Python Design Patterns - Second Edition
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Learning Python Design Patterns - Second Edition

Learning Python Design Patterns - Second Edition - Second Edition

By : Giridhar, Zlobin
2.8 (13)
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Learning Python Design Patterns - Second Edition

Learning Python Design Patterns - Second Edition

2.8 (13)
By: Giridhar, Zlobin

Overview of this book

With the increasing focus on optimized software architecture and design it is important that software architects think about optimizations in object creation, code structure, and interaction between objects at the architecture or design level. This makes sure that the cost of software maintenance is low and code can be easily reused or is adaptable to change. The key to this is reusability and low maintenance in design patterns. Building on the success of the previous edition, Learning Python Design Patterns, Second Edition will help you implement real-world scenarios with Python’s latest release, Python v3.5. We start by introducing design patterns from the Python perspective. As you progress through the book, you will learn about Singleton patterns, Factory patterns, and Façade patterns in detail. After this, we’ll look at how to control object access with proxy patterns. It also covers observer patterns, command patterns, and compound patterns. By the end of the book, you will have enhanced your professional abilities in software architecture, design, and development.
Table of Contents (13 chapters)
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12
Index

The Hollywood principle and the Template Method


The Hollywood principle is the design principle that is summarized by Don't call us, we'll call you. It comes from the Hollywood philosophy where the production houses call actors if there is any role for the actor.

In the object-oriented world, we allow low-level components to hook themselves into the system with the Hollywood principle. However, the high-level components determine how the low-level systems are needed and when they are needed. In other words, high-level components treat low-level components as Don't call us, we'll call you.

This relates to the Template Method pattern in the sense that it's the high-level abstract class that arranges the steps to define the algorithm. Based on how the algorithm is, low-level classes are called on to define the concrete implementation for the steps.

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