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Mastering JavaScript Object-Oriented Programming

Mastering JavaScript Object-Oriented Programming

By : Andrea Chiarelli
4.7 (6)
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Mastering JavaScript Object-Oriented Programming

Mastering JavaScript Object-Oriented Programming

4.7 (6)
By: Andrea Chiarelli

Overview of this book

ECMAScript 6 introduces several new Object-Oriented features that drastically change the way developers structure their projects. Web developers now have some advanced OOP functionality at their disposal to build large-scale applications in JavaScript. With this book, we'll provide you with a comprehensive overview of OOP principles in JavaScript and how they can be implemented to build sophisticated web applications. Kicking off with a subtle refresher on objects, we'll show you how easy it is to define objects with the new ES6 classes. From there, we'll fly you through some essential OOP principles, forming a base for you to get hands-on with encapsulation. You'll get to work with the different methods of inheritance and we'll show you how to avoid using inheritance with Duck Typing. From there, we'll move on to some advanced patterns for object creation and you'll get a strong idea of how to use interesting patterns to present data to users and to bind data. We'll use the famous promises to work with asynchronous processes and will give you some tips on how to organize your code effectively. You'll find out how to create robust code using SOLID principles and finally, we'll show you how to clearly define the goals of your application architecture to get better, smarter, and more effective coding. This book is your one-way ticket to becoming a JavaScript Jedi who can be counted on to deliver flexible and maintainable code.
Table of Contents (13 chapters)
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Introducing Promises


From the previous considerations, we can conclude that, despite their common usage, callback functions are not so suitable to manage asynchronous programming. They allow us to execute asynchronous code, but we have not a strong control on synchronization, error handling, and code readability.

In last years, an alternative pattern for managing asynchronous code is spreading in the JavaScript community—the Promise pattern.

What are Promises?

Promises are objects that represent a value that we can handle at some point in the future. They can be used to capture the outcome of an asynchronous activity, such as an event, and to manage it in a consistent way. In fact, unlike event handling, using callbacks, Promises guarantees us to receive a result, even if the event occurs before we register to handle it (in contrast to event that can incur in race conditions) and allow us to catch and handle exceptions. Moreover, they allow us to write code with a synchronous style gaining...

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