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  • Book Overview & Buying .NET Design Patterns
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.NET Design Patterns

.NET Design Patterns

By : Praseed Pai, Shine Xavier
3.6 (5)
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.NET Design Patterns

.NET Design Patterns

3.6 (5)
By: Praseed Pai, Shine Xavier

Overview of this book

Knowing about design patterns enables developers to improve their code base, promoting code reuse and making their design more robust. This book focuses on the practical aspects of programming in .NET. You will learn about some of the relevant design patterns (and their application) that are most widely used. We start with classic object-oriented programming (OOP) techniques, evaluate parallel programming and concurrency models, enhance implementations by mixing OOP and functional programming, and finally to the reactive programming model where functional programming and OOP are used in synergy to write better code. Throughout this book, we’ll show you how to deal with architecture/design techniques, GoF patterns, relevant patterns from other catalogs, functional programming, and reactive programming techniques. After reading this book, you will be able to convincingly leverage these design patterns (factory pattern, builder pattern, prototype pattern, adapter pattern, facade pattern, decorator pattern, observer pattern and so on) for your programs. You will also be able to write fluid functional code in .NET that would leverage concurrency and parallelism!
Table of Contents (15 chapters)
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Functional reactive programming

Most modern programming languages support functional programming constructs. Functional programming constructs such as Map/Reduce, Filter, Fold, and so on are good for processing streams. Programming asynchronous data streams using functional programming constructs is called functional reactive programming. This is gaining more traction among the developers these days.

The FRP programs can be classified as push-based and pull-based. The pull-based system waits for a demand to push the data streams to the requestor (or subscriber in our case). This is the classic case where the data source is actively polled for more information. This employs the iterator pattern, and IEnumerable <T>/IEnumerator <T> interfaces are specifically designed for such scenarios that are synchronous in nature (application can block while pulling data). On the other hand, a push-based system aggregates the events and pushes through a signal network to achieve the computation...

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.NET Design Patterns
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