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.NET Design Patterns

.NET Design Patterns

By : Praseed Pai, Shine Xavier
3.6 (5)
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.NET Design Patterns

.NET Design Patterns

3.6 (5)
By: Praseed Pai, Shine Xavier

Overview of this book

Knowing about design patterns enables developers to improve their code base, promoting code reuse and making their design more robust. This book focuses on the practical aspects of programming in .NET. You will learn about some of the relevant design patterns (and their application) that are most widely used. We start with classic object-oriented programming (OOP) techniques, evaluate parallel programming and concurrency models, enhance implementations by mixing OOP and functional programming, and finally to the reactive programming model where functional programming and OOP are used in synergy to write better code. Throughout this book, we’ll show you how to deal with architecture/design techniques, GoF patterns, relevant patterns from other catalogs, functional programming, and reactive programming techniques. After reading this book, you will be able to convincingly leverage these design patterns (factory pattern, builder pattern, prototype pattern, adapter pattern, facade pattern, decorator pattern, observer pattern and so on) for your programs. You will also be able to write fluid functional code in .NET that would leverage concurrency and parallelism!
Table of Contents (15 chapters)
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Summary


Functional programming model and its idioms help a programmer to write better code in the many-core architecture of the modern CPUs. C# programming language and the .NET platform has incorporated FP constructs into the language to help write certain kind of code in a functional manner. The mastery of lambda expressions and functions, type inference, expression trees, LINQ, and so on helps structure our code better if used judiciously by mixing the OOP and FP codes. Mixing of OOP and FP to write code is termed as object/functional programming, and most modern day languages like C#, Scala, Java (after version 8), Ruby, and so on support this idiom. In the next chapter, we will implement some GoF design patterns using object/functional programming, and also pick up some OOP/FP programming idioms such as map/reduce.

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.NET Design Patterns
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