Book Image

Go Systems Programming

Book Image

Go Systems Programming

Overview of this book

Go is the new systems programming language for Linux and Unix systems. It is also the language in which some of the most prominent cloud-level systems have been written, such as Docker. Where C programmers used to rule, Go programmers are in demand to write highly optimized systems programming code. Created by some of the original designers of C and Unix, Go expands the systems programmers toolkit and adds a mature, clear programming language. Traditional system applications become easier to write since pointers are not relevant and garbage collection has taken away the most problematic area for low-level systems code: memory management. This book opens up the world of high-performance Unix system applications to the beginning Go programmer. It does not get stuck on single systems or even system types, but tries to expand the original teachings from Unix system level programming to all types of servers, the cloud, and the web.
Table of Contents (13 chapters)

Buffered channels

Buffered channels allow the Go scheduler to put jobs in the queue quickly in order to be able to serve more requests. Moreover, you can use buffered channels as semaphores in order to limit throughput. The technique works as follows: incoming requests are forwarded to a channel, which processes one request at a time. When the channel is done, it sends a message to the original caller saying that it is ready to process a new request. So, the capacity of the buffer of the channel restricts the number of simultaneous requests it can keep and process: this can be easily implemented using a for loop with a call to time.Sleep() at its end.

Buffered channels will be illustrated in bufChannels.go, which will be presented in four parts.

The first part of the program is the following:

package main 
 
import ( 
   "fmt" 
) 

The preamble proves that you do not...