Go comes with many handy data structures that can help you store your own data, including arrays, slices, and maps. The most important task that you should be able to perform on any data structure is accessing all of its elements in some way. The second important task is having direct access to a specific element once you know its index or key. The last two equally important tasks are inserting elements and deleting elements from data structures. Once you know how to perform these four tasks, you will have complete control over the data structure.
-
Book Overview & Buying
-
Table Of Contents
Go Systems Programming
Go Systems Programming
Overview of this book
Go is the new systems programming language for Linux and Unix systems. It is also the language in which some of the most prominent cloud-level systems have been written, such as Docker. Where C programmers used to rule, Go programmers are in demand to write highly optimized systems programming code.
Created by some of the original designers of C and Unix, Go expands the systems programmers toolkit and adds a mature, clear programming language. Traditional system applications become easier to write since pointers are not relevant and garbage collection has taken away the most problematic area for low-level systems code: memory management.
This book opens up the world of high-performance Unix system applications to the beginning Go programmer. It does not get stuck on single systems or even system types, but tries to expand the original teachings from Unix system level programming to all types of servers, the cloud, and the web.
Table of Contents (13 chapters)
Preface
Getting Started with Go and Unix Systems Programming
Writing Programs in Go
Advanced Go Features
Go Packages, Algorithms, and Data Structures
Files and Directories
File Input and Output
Working with System Files
Processes and Signals
Goroutines - Basic Features
Goroutines - Advanced Features
Writing Web Applications in Go
Network Programming